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Rodeo 101

By Raymund Magno GarlitosJanuary 28, 2018

What is carambola? Or casting down? Know some cowboy speak

RODEO GAMES ARE DEFINITELY no child’s play, but they are absolutely a delight to watch. More especially, if one learns them by heart through practice and with proper handling, the player should be able to enjoy them with the slightest of injuries (there are far more dangerous games than these).  Here are some of the featured events at the Tanay Rodeo Festival:

Calf Looping or Lassoing. A lasso or a noosed rope (also known as a lariat) is thrown on an animal by a cowboy, either on horseback or on the ground. The cowboy then loops it on the animal’s neck, wrestles it to the ground, and binds its feet by rope. Timing is critical, as the running calf can be difficult to catch and subdue.

Bull Riding.  A cowboy rides a full-grown bull and must stay on top of it for eight seconds while holding on to the animal as it struggles to rid itself of its rider by all means. The rider must try to remain forward, as leaning back could cause him to be thrown forward when the bull bucks. Upper body control and a pair of strong legs are important assets in this sport.

Bull Whipping. Both an art and a sport in some European countries and the US, bull whipping (also known as whip cracking) requires the use of a whip and far from people and animals around.  The player employs a variety of elaborate crack sequences and patterns using one or two whips and is expected to produce a good number of audible cracks for the judges who grade them for showmanship and fluidity of movement.

Casting Down. The event involves four cowboys who must catch the cattle using their lassoes or lariats. Chased by the players, the animal needs to be thrown and immobilized on the ground and unable to stand, then lassoed, hitched and cast down. All legs of the animal must be properly tied.  The team that does it quickest wins.

Carambola. Two competing teams, each with four members, chase two cattle that are let loose in an arena. A team must first grab the cattle by the neck, without using a rope, wrestle it, subdue it till it falls on one side, and tie a rope on three of its legs. The cow must not be able to stand up in more than 10 seconds; otherwise the team would get disqualified. The winning team must do it in the least possible time.